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Godot Random Philosophy Studying

Learning shaders from scratch

One day, looking for inspiration to create new games, I came across a game called A Short Hike and its art style really stuck with me. It's a 3D world with a pixelated shader on top and I thought: WOW, what is this? How is it made? So I started researching.

Vicente Hinostroza Vicente Hinostroza
More coming soon ...
GitHub

@vichocapic

Itch.io